Creating an XNA project for both Windows and XBOX platforms

This week I’ve started a new XNA project and I had some troubles trying to configure the solution with Visual Studio, until I figured out how easy it was.

The point was creating a single solution with both Windows and XBOX projects on it. I also want a single shared folder for the sources.

I started creating a blank solution.

Then I added both XBOX and Windows projects to the solution.

To create a shared folder for sources I had to create a folder in the solution.

Then I added the sources contained in that solution folder in both projects as a link.

If you need to add additional files to the sources folder you must add them in the solution folder, and then add them to both projects always as a link.

And that’s all. :mrgreen: