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Ignacio Sánchez Ginés

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Netbeans Platform book

September 7, 2010January 27, 2017 Helius Game Development, Java, NetBeans

I came across a new book from Packt Publishing about Netbeans Platform.

In some of my game projects I have the need to write some custom editors, (world editors, material systems, particle editors, AI tweaking…)

Although I am very used to make my game editors in C#, Netbeans Platform could be a very valuable option to write this kind of editors rapidly.

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Now reading Netbeans IDE 7 Cookbook

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  • Arcade Cabinets
  • Blake Stone Port (iOS)
  • Chip-8 Emulator (iOS)
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